Monday, May 16, 2011

Playstation Network Back on

   Playstation Network has been brought back to PSP and PS3 users, and it has been missed. I have to say that Sony deserves some slack because they worked very hard to do what would have taken a few months to complete. However, if there is another threat in the future, I hope that there isn't a 3 week time frame once again, otherwise Sony will be screwed.
   The first game that I decided to try out again was Crysis 2's multiplayer, which I found was a bit "unbalanced." My reasoning for saying that as I have in the past is because this game and MoH's multiplayer require you to shoot constantly to get a "kill" but games like COD take only a couple of shots in the foot to kill someone due to LAG between yourself and the host. I do have to say that this game has much better designed maps, but keeping the powerups that you get to use in the single player makes the game feel less polished than it actually is. It plays and seems a lot like COD, but it lacks the fairness that COD would have.
   As for Killzone 3's multiplayer, it feels like an unbalanced version of Team Fortress 2, in the sense that everyone plays as either the spy or.... the spy. When someone tries to be a medic, they are usually across the map from where your wounded player's body is. The maps aren't quite as polished as Killzone 2, possibly because they were trying to be closer to COD. The thing is COD has such a unique gameplay style that whenever other games try to borrow off of that, it just doesn't work.
   As I may or may not have said previously (few months ago) Medal of Honor is supposed to be difficult. What makes it difficult is that you can't just run out and start killing players. You have to stick with your team (somewhat) and stay out of the open, which gives the game a PC shooter style. I like that, because it adds a different type of strategy to it. Black Ops is fun, but it requires a different strategy that most PC gamers are willing to use, because the sticky aim (AKA aim assist) is what allows players on consoles to kill each other with seemingly good accuacy. As a side note, the aim assist really has to be used, because a mouse and keyboard have a lot more precision than a controller. Actually, if COD developers decide to add new features, they should have a lobby/servers that don't allow aim assist at all, to make it feel like the classic CODs. Perhaps they could call this classic mode.
   Anyway, I'm just glad COD is back up. I know I've already commented on these games before, but I wanted to make the point that CODs style and gameplay mechanics only work with COD, not with any other shooting game.

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